AI Insights · Timothy · April 2023
Top 5 Historical Games on Android in Italy Q1 2023
Discover the performance of the top 5 historical games on Android in Italy during Q1 2023, including trends in downloads, revenue, and active users.
Throughout the first quarter of 2023, the top 5 historical games on Android in Italy showcased varied performance metrics. Here's a detailed look at their trends in weekly downloads, revenue, and active users.
Royal Match from Dream Games, Ltd. saw a notable increase in weekly revenue, peaking at approximately $111K in the week of March 20. Weekly downloads were highest at the start of the year, reaching around 32K in late January, and saw a resurgence to 35K by the end of March. Active users consistently grew, starting at 246K in late December and reaching nearly 340K by the end of Q1.
Rise of Kingdoms: Lost Crusade, developed by LilithGames, experienced fluctuations in weekly revenue, with the highest earnings of around $53K occurring in mid-February. Downloads had a notable spike to 7.7K at the beginning of January but generally trended downward, reaching a low of 1.3K in late March. Active users, however, showed an upward trend, peaking at 107K at the end of February.
June's Journey: Hidden Objects by Wooga maintained a relatively steady weekly revenue, hovering around $27K towards the end of the quarter. Weekly downloads saw a peak of 5.2K in early January, but declined to around 1.9K by late March. Active users started at 65K in late December and decreased to about 54K by the end of March.
Guns of Glory: Lost Island from FunPlus International AG faced a decline in weekly downloads, starting at 1.2K in late December and dropping to around 148 by the end of March. Revenue remained relatively stable, averaging around $20K to $25K throughout the quarter. Active users saw a significant decrease from 5.7K in late December to approximately 2.5K by late March.
Rise of Castles: Ice and Fire, published by Long Tech Network Limited, had a consistent weekly revenue, averaging around $20K. Downloads were highest in early January at 1.5K, with fluctuations throughout the quarter, ending at about 1.2K in late March. Active users experienced a peak in late February at 15.3K but concluded the quarter at around 13.5K.
These insights are based on data from Sensor Tower. For more comprehensive insights, visit Sensor Tower's platform.